MENU GET STATE statement

Purpose

Return the state of a specified menu item.

Syntax

MENU GET STATE hMenu, [BYCMD] pos& TO state&

Remarks

Retrieves the menu flags associated with the specified menu item. If the menu item activates a pop-up menu, this function returns the number of items in that pop-up menu.

hMenu 

Double-word or Long-integer variable containing the handle of the menu containing the item to examine.

pos&

Position within the menu of the menu item to examine. If the BYCMD option is specified, pos& specifies the unique menu item identifier of the item to examine. Otherwise, pos& indicates the physical position of the menu item within the menu, where pos& = 1 for the first position, pos& = 2 for the second position, and so on.

state&

Long-integer variable where the menu state will be placed. If the specified menu item does not exist, the result is -1. If the menu item is a popup child menu, the LO(BYTE, state&) of the return value contains the menu flags for the item, and the HI(BYTE, state&) contains the number of items in the popup child menu. Otherwise the result is a bitmask containing one or more of the following, combined together with the OR operator to form the bitmask:

%MF_CHECKED

Menu item has a checkmark next to it.

%MF_DISABLED

Menu item is disabled and cannot be selected.

%MF_ENABLED

Menu item is enabled and can be selected.

%MF_GRAYED

Menu item is disabled and cannot be selected, and is drawn in a "grayed" state.

%MF_HILITE

Menu item is highlighted.

%MF_SEPARATOR

Menu item is a separator (horizontal line).

%MF_UNCHECKED

Menu item does not have a checkmark next to it.

See also

Dynamic Dialog Tools, Menus, MENU ADD POPUP, MENU ADD STRING, MENU ATTACH, MENU DELETE, MENU DRAW BAR, MENU GET TEXT, MENU NEW BAR, MENU NEW POPUP, MENU SET STATE, MENU SET TEXT