Purpose |
Draw a single pixel. |
Syntax |
GRAPHIC SET PIXEL [STEP] (x!, y!) [, rgbColor&] |
Remarks |
The graphic target must first be chosen with GRAPHIC ATTACH. The coordinate point is specified in the same terms (pixels or dialog units) as the parent dialog (or world coordinates, if those were chosen with GRAPHIC SCALE). If the STEP option is included, the x! and y! coordinates are relative to the last point referenced (POS). |
See also |