Purpose
Save an image to a bitmap (.BMP) file.
Syntax
GRAPHIC SAVE BmpName$
Remarks
The selected graphic target (a graphic bitmap, window, etc.) is saved to a disk file using the filename specified by BmpName$. The bitmap is always saved in a single plane, 24-bit format, to allow for the maximum (true color) resolution.
See also
GRAPHIC ATTACH, GRAPHIC BITMAP LOAD