Purpose |
Determines whether a keyboard character is ready. |
Syntax |
GRAPHIC INSTAT TO NumericVar Function Form: InstatVar& = GRAPHIC(INSTAT) |
Remarks |
The
GRAPHIC INSTAT does not remove the character from the buffer, so repeated execution will continue to return TRUE until the character is read with GRAPHIC INKEY$, GRAPHIC INPUT, etc. |
See also |
GRAPHIC INKEY$, GRAPHIC INPUT, GRAPHIC INPUT FLUSH, GRAPHIC LINE INPUT, GRAPHIC WAITKEY$ |