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A DDT menu requires the parent DDT dialog to contain at least one child control for the menu to operate correctly. This control may be a BUTTON or LABEL, etc, and the control may be located out of the visible client area of the dialog if necessary.
In addition to creating menus dynamically, DDT provides a rich set of additional menu functions to allow you to manipulate your menus at run-time. The following is a brief summary of these functions:
Delete (remove) a menu item from a menu, or a popup menu from a menu bar. | |
Redraw the menu bar for a given menu. This must be used if a menu is changed at run-time, regardless of whether the menu is visible or not. | |
Obtain the current state of a menu item (%MF_ENABLED, etc). If the menu item is a separator, the returned value will be %MF_SEPARATOR. | |
Retrieve the text for a given menu item. | |
Set the current state of a menu item. | |
Change the text of a specific menu item, and can be used to change the command accelerator of the item. |
For a more comprehensive list of menu statements and functions, See the Command Summary for DDT. |
See Also