Purpose |
Process pending window or dialog messages for MODELESS dialogs. If there are no pending messages, DIALOG DOEVENTS pauses execution of the current thread for a length of time specified by the programmer. |
Syntax |
DIALOG DOEVENTS [sleep&] [TO count&] |
Remarks |
DIALOG DOEVENTS is usually used to create a "message pump" for modeless dialog boxes. If a window message is pending, it is processed appropriately. If
no messages are pending, execution of the current
|
Restrictions |
The DIALOG DOEVENTS loop must run for the duration of the modeless dialog(s), or they will not respond or be redrawn correctly. |
See also |
Dynamic Dialog Tools, DIALOG NEW, DIALOG SHOW MODELESS, SLEEP |
Example |
' Single modeless dialog message pump example. ' (Assume dialog already created with DIALOG NEW) DIALOG SHOW MODELESS hDlg CALL DlgCallback DO DIALOG DOEVENTS 0 TO Count& LOOP WHILE Count& ' Application code continues here...
' Multiple modeless dialog message pump example. ' In some applications, the number of modeless dialogs can vary at any given moment, ' we want to break the message loop when the 'main' dialog is closed. ' (Assume dialogs already created with DIALOG NEW) DIALOG SHOW MODELESS hMainDlg& CALL DlgCallback DIALOG SHOW MODELESS hChildDlg1& DIALOG SHOW MODELESS hChildDlg2& [statements] DO DIALOG DOEVENTS LOOP WHILE ISWIN(hMainDlg&) ' Application code continues here... |